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Lamina1 announced its first partners in its early access program to accelerate the development of an open metaverse ecosystem.
HTC, Dubit, 0.xyz, and Neon Media are among the partners receiving early access to features and support as they onboard Lamina1, while providing feedback and test cases to improve the design and functionality of the blockchain.
Started by Snow crash author Neal Stephenson, Lamina1 is a Layer 1 blockchain optimized for the open metaverse. It announced its first content and infrastructure builders from gaming, fashion, music and film. They will play a vital role in testing tools and resources on Lamina1.
Following the launch of the Lamina1 testnet in January, the Lamina1 Early Access program seeks to provide support, documentation, and a tight feedback loop to a limited number of partners and developers as they leverage blockchain and tooling. The first members are a small group of developers who will receive personalized support testing, integrating and onboarding their technology and experiences on Lamina1, with the opportunity to appear on the emerging open metaverse platform at launch.
“We are committed to empowering the aspiring builders and storytellers to envision and build the open metaverse – a thriving, immersive internet rich in connected experiences and owned by its creators,” said Rebecca Barkin, CEO of Lamina1, in a statement. “There is utility in blockchain; strong use cases, experience design and tooling is the catalyst we need to bring new inspiration and economic opportunities to content creators. At this early stage of development, we intend to listen, learn and deliver something of vision and value.”
The first cohort of partners for the Lamina1 Early Access program – including HTC, the VR headset maker who announced earlier this year that they would be partnering with Lamina1 on its Viverse platform – was selected for their impressive work in immersive , gaming and XR rooms, each with a proven track record of building engaging, high-fidelity experiences.
Throughout the program, partners will be invited to provide a fresh perspective to improve the design, features and operation of Lamina1, with specialties ranging from content creation to infrastructure development, hardware and tool building. These initial partners include:
- Dubit, an award-winning gaming studio building Metaverse brand experiences for global companies and innovators, including The Grammys, H&M and Samsung.
- Immuse.xyz, an award-winning AR studio behind the popular mobile app Immuse, a Web3 platform and augmented reality app for audiovisual NFTs in the metaverse.
- Mystic Moose, a proven game developer launching a magical and imaginative Web3 gaming metaverse platform Planet Mojo, featuring collectible champions competing in their first game Mojo Melee, an automatic chess fighter.
- Neon Media, a BAFTA and Emmy award-winning team using Unreal Engine 5 and blockchain to develop Shrapnel, the first moddable extraction shooter.
- Patch XR, a company bringing music creators to the metaverse with the popular VR Quest experience PatchWorld, the music visual magic platform.
- Rensa Games, a unified video game development, distribution and crowdfunding platform for independent developers and content creators.
- Sons of a Bit, a tech startup specializing in the development of video games and interactive multimedia applications using AR, VR, XR and other technologies.
- Walker Labs, an Unreal Engine and Web3 game studio developing Walker World, an open-world adventure and multiplayer game, is focused on propelling the future of interoperable gameplay and digital identity.
- Wevr, an award-winning immersive and interactive software studio that partners with creators to develop and ship virtual worlds and applications on real-time game engines.
- 0.xyz, an IP innovation lab and studio co-founded by renowned Metaverse/NFT artist Krista Kim, and Web3 investor/innovator Christy MacLear who develop tools and IP content for the open metaverse.
“The Dubit team looks forward to working with other members of the original EAP cohort,” Andrew Douthwaite, chief commercial officer at Dubit, said in a statement. “Our mission is to work with Lamina1 and its partners to develop groundbreaking, trusted capabilities for immersive games and experiences – leveraging the blockchain to ensure that our entire ecosystem of builders will be able to deliver their creations. monetize.”
Mystic Moose CEO Mike Levine also commented, “We are excited to explore Lamina1 and its powerful open metaverse. Testing their blockchain and providing feedback will be a powerful opportunity to not only improve Planet Mojo, but benefit the future Lamina1 ecosystem as a whole.”
The Early Access program, led by Lamina1 chief business officer Geraldine Pamphilé and vice president of game partnerships and media, Jamil Moledina, will provide Lamina1 builders with the access and support they need to accelerate the development of an ecosystem of experiences that appeal to the masses. will jumpstart pulling , and tools that can truly level the playing field of the Metaverse for all creators.
“As pioneers in the immersive and real-time 3D space, we love working with developers and creators,” Wevr CEO Neville Spiteri said in a statement. “Lamina1 is a chain built by makers, for makers dedicated to delivering the infrastructure needed to bring the next generation of online experiences to life. We are excited to partner with Lamina1 and work together to build tools and deliver services to support and enhance the Lamina1 blockchain developer community.”
Mark Long, CEO of Neon Media, said in a statement: “The future of blockchain gaming and the metaverse is multi-chain and interoperable – two requirements that Lamina1 is focusing on. We are excited to have early access and start experimenting with Neal Stephenson’s team.”
Those interested in learning more about the Lamina1 Early Access program or getting involved in the Lamina1 Testnet can visit Lamina1.com/ecosystem or join the community at discord.gg/lamina1.
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